Hunting Together Stat Builds: Class Priorities & Allocations
Hunting Together stat builds depend on your chosen class, focusing STR and VIT for Swordsman, STR with LUK and AGI for Thieves, INT and AGI for Mages, INT and VIT for Priests, and specialized DEX distributions for Archers.

Hunting Together stat builds depend on your chosen class, focusing STR and VIT for Swordsman, STR with LUK and AGI for Thieves, INT and AGI for Mages, INT and VIT for Priests, and specialized DEX distributions for Archers.
Allocating attribute points directly impacts physical attack damage, spell casting speed, critical strike frequency, and survivability against field monsters. Players select from six base classes at the start of the game, and each archetype relies on a distinct combination of primary and secondary attributes.
Attribute Priorities Across All Classes
Choosing an attribute spread requires matching your stat distribution to your class role, weapon type, and party duties. The decision table below outlines the recommended attribute paths demonstrated in the Pai Tor Tee TV walkthrough for each class.
| Class | Primary Attributes | Target Role and Trade-Off |
|---|---|---|
| Swordsman | STR / VIT | Frontline durability with high health; sacrifices burst damage for sustained survivability. |
| Thief | STR / LUK / AGI | Rapid melee burst with high critical frequency; sacrifices maximum health for offensive speed. |
| Archer | DEX / LUK or DEX / AGI | Sustained long-range single-target DPS; trades health pool for firing rate and critical hits. |
| Mage | INT / AGI | Wide area-of-effect elemental magic; depends heavily on mana potion supplies. |
| Priest | INT / VIT | Party healing and resurrection; low solo kill speed traded for team longevity. |
| Merchant | STR / AGI / VIT | Balanced melee combat paired with bonus gold generation while farming drops. |
Melee Class Stat Allocations
Swordsman function as melee tanks with innate shield skills and elemental strikes. When leveling a Swordsman, assign your stat points primarily into STR to increase base sword damage, while directing secondary points into VIT to expand your health pool. This allows the character to hold monster aggro without dying during early zone progression.
Thieves prioritize fast physical strikes and heavy critical hits. To build a Thief, invest your primary points into STR for raw physical power. Allocate your secondary points into LUK, which raises your critical hit rate. Place remaining leftover points into AGI to increase attack animation speed. This combination turns the Thief into a high-tempo physical assassin.
Merchants focus on melee combat while generating extra currency from monster grinding. For an effective money making route, a balanced Merchant build prioritizes physical attack power through STR, followed by attack speed via AGI, with supplementary points placed into VIT for survivability. Alternatively, players can run an offensive critical setup by combining STR and LUK.
Ranged and Magic Stat Allocations
Archers rely on long-range attacks with bows and feature multiple viable stat configurations depending on playstyle:
- DEX and LUK Build: Allocates primary points into DEX to boost bow damage and skill speed, while placing secondary points into LUK for frequent critical hits.
- DEX, LUK, and AGI Build: Places DEX first, followed by LUK for critical hits and AGI for rapid arrow fire, creating a continuous volley.
- DEX and AGI Build: Prioritizes raw DEX for arrow impact and pairs it with AGI for high attack speed without relying on critical variance.
Players focusing on ranged combat can consult a dedicated Archer guide to adjust their attack range settings inside the target configuration menu.
Mages utilize area-of-effect spells across fire, ice, and lightning elements. The primary stat priority for Mages is INT, which must be raised as high as possible to expand maximum SP and amplify magic power. Once INT is established, invest in AGI to reduce spell casting delays. Because Mages consume large amounts of mana to clear mob packs, keeping mana potions stocked in inventory is required.
Priests fill the defensive support role with healing spells and ally resurrection. A Priest stat build concentrates on INT to boost healing output and skill effectiveness, combined with heavy VIT investment. Priests require high durability so they remain standing to revive teammates during difficult boss encounters.
Resetting Stats and Card Attributes
Players who wish to reassign their attribute points can visit the Stat Master NPC, located in the starting village area near Master Alich. Standard resets can be performed at this NPC, while the official Roblox store offers a Free Reset pass for 149 Robux, which permits unlimited stat resets at any time without extra in-game fees.
Beyond raw level-up attribute points, monster cards provide permanent stat augmentations when slotted. For example, cards dropped by field monsters offer specific attribute bonuses, such as an AGI +3 card with a base drop rate between 0.1% and 1%. Defeating monsters on each floor while following standard fast leveling rotations provides the necessary drops and card unlocks to complement your core attribute build.
Related Guides
Archer Guide
Learn how to distribute stats, configure auto-combat, and conquer field bosses with the Archer class in Hunting Together.
Beginner Guide
Understand core classes, auto-farm settings, party experience buffs, and repeatable quests to advance your character to level 99.
Fast Leveling
Learn how to reach level 99 quickly by combining full party EXP boosts, 30-minute potion timers, and repeating zone quests.
General Guide
Learn how to build each class, share party XP, unlock zone Warp Pillars, and collect candies for the Halloween Gacha in Hunting Together.
